![]() ![]() The initial version of the game was a simple drawing-based title created in a few weeks. They decided to call their company Roblox because it sounded like a play on words.Īdventureland was released on JRoblox was ready for its first game on December 21, 2004. They expanded the games and modified the programming language to fit their own needs. They decided to program games in Lua, the scripting language used for the create-your-own-adventure game Adventureland. A friend of Cassel’s saw Baszucki’s interest in games and showed him some tutorials on programming.Ĭassel and Baszucki were looking for a way to create their own games without having to program games in a language like Java, which is difficult to program. One of them was David Baszucki, who was teaching himself computer programming by making small programs, while the other was Erik Cassel, an avid computer gamer and hobbyist. In the early 2000s, two developers met at the University of Waterloo in Ontario, Canada. ![]()
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